Don’t get me wrong. I love Kahoot. It was the first online quizzing website that I ever used. Before that, it was PowerPoint Jeopardy, and that got old fast. Kahoot brought the game-show atmosphere into the classroom, and I still use it today. But it opened the door for a number of other great apps to come along. Here are a few of my favorites (in no specific order).
A perfect place to start with this discussion is Kahoot’s counterpart Quizizz. This app does basically the same thing Kahoot does, only backward. Instead of each kid having his or her own answer selection device while watching the screen, Quizizz allows each kid to take the quiz on his or her own pace showing them immediate results and allowing them to see where they stand on the leaderboard as they progress through the game.
What the kids like about Quizizz is that after each question, they get a funny little meme telling them whether or not they answered correctly. It keeps the game fun and attitude light. What I really like as a teacher is that it gives me instant feedback on what questions the students missed and what I need to address to fill in the blanks.
My real favorite part of Quizizz is that you can assign a quiz as homework, or use it as a study guide. Students can take the quiz whenever they want and however many times they want and it’s not dependent on a teacher or facilitator to start or end the quiz.
It works in a similar way to Kahoot in that when you start the quiz, you get a code which the students plug in on their own devices. They go to join.quizizz.com and put the code in the box. No need to create or link accounts.
Quizizz also has a huge selection of teacher-made quizzes and allows you to steal a whole quiz or one question at a time. It’s a HUGE time-saver and a great way to find some new ways to ask questions that you may not have thought of.
For younger kids, this would be a great way to practice multiplication tables or math facts or states and capitals because they can take it over and over on their own time.
Quizlet, one of my favorite flashcard tools, has recently released Live, a team-based review game that takes the content from your cards and turns it into an interactive experience.
How to Play Quizlet Live from Quizlet on Vimeo.
What is great about Quizlet Live is that students are placed on teams, but are not working on the same computer. Once they go to quizlet.com/live and plug in the code that is created when you start the game, they are each given a set of terms or definitions and are asked if they have the match to the key term at the top of the screen. The students can’t see their team member’s terms; they can only see their own, so they may not have the correct match and must rely on their teammates to search their own terms. When they choose the correct match, they get a point and move on to the next key term. If a team member chooses the wrong term, the entire team sees a screen with the incorrect choice and the correct choice. Three seconds later they are sent back into the game with a new key term.
Quizlet Live encourages students to collaborate physically while interacting digitally. This teaches them not only to work on their own to see if they have the match, but it also encourages them to work together as a team working for a common goal. The game is exciting and fast-paced and it is a great way to get kids out of their seats and interacting with classmates they may not normally be drawn to.
The third online quizzing tool is one that I think elementary teachers will really like because this one is focused on data collection and differentiation. Unlike the other quizzing apps, Quizalize requires you to create a class first, and then as the students play the games, it keeps track of successes and struggles for future reference and differentiated instruction.
Just like Quizizz and Quizlet Live, this online game allows you to create your own multiple choice questions. However, it also allows for students to input text answers choosing from letters below the spaces in the word or phrase you want them to complete. In the creation process, you can also upload a Quizlet set to keep from reinventing the wheel.
Once your quiz is created, students go to the Quizalize homepage and select “I’m a student”. From there they will be prompted for the code you receive when you start the game. Then students choose their name from your class list that you create before using the game. This allows the game to keep track of each student’s progress without the confusion of made up names that often happens with Kahoot and Quizizz.
After each game, the results can either be viewed broked down by each student and whether or not he or she needs help (first image below), or they can be viewed by question with the students listed according to whether or not they got the question correct.
When you set up a Quizalize quiz, you can also select one of two games, one where the students play against each other in a team competition, or you can select a game where the students play against the computer. The second version allows students to take the quiz on their own time, much like the homework version of Quizizz.
Try them out!
It takes only a few minutes to prepare a quiz in Kahoot or Quizizz, and students can create their own Quizlet sets. These online tools are totally worth the short learning curve and minimal set-up time. Give one of these a shot the next time you’re hurting for a new fun review, wanting to get a handle on prior knowledge, or just need a fun educational activity for a Friday afternoon.